Here Are 7 Reasons I KNOW You Should Attend WMC7 (+ Workshop Giveaway Inside)

Star Wars Day 2016

It’s Star Wars Day and we’re celebrating with these great designs!

black designers

Diversity in Design and Breaking Out Of A Design Factory

In this edition of the Go Media Podcast, we sit down with Maurice Cherry, founder and creative principle at Lunch and host of Revision Path Podcast to discuss his view of the state of Diversity in the Design Industry and how he went…

Noteworthy Tips For A/B Testing With UX Research

Sharing Your Vulnerabilities With Kathleen Shannon and Jillian Adel

Sharing Your Vulnerabilities With Kathleen Shannon and Jillian Adel

Here’s What You Need to Know About Creating an Outstanding Online Portfolio

Creating Learning Material

-Creating Learning Material: A Beginners Guide to Making Educational Content In 2014, back when I lived in Pittsburgh, I received the opportunity to be an art instructor at a community-focused arts organization known as Wash Arts (located in Washington county).…

Creators. Doers. Makers. – WMC Fest Episode 2: Michael Bierut

The WMC Fest Creators. Doers. Makers. Series Our new video series highlights remarkable makers and designers that inspire and motivate us to create greatness. Episode Two puts the spotlight on Michael Bierut, a featured speaker at the best creative conference of…

What to Do When a Client Rejects Your Work

So Your Design Just Got Rejected… (7 Actionable Steps to a Happier Client Relationship)

Color Linework in Photoshop | Design Tip of the Week

Designing a Kick-Ass Logo? Here are 7 Mistakes to Avoid

Tips on Landing an Internship

With Each Day You Get Little Bit Better | Design Tip of the Week

With Each Day You Get Little Bit Better. A week may have already passed since Weapons of Mass Creation Fest 6 ended, but I’m still riding that inspiration wave and hopefully can share it with others. Therefore, this week’s tip…

Why We’re Totally Geeking Out About This Year’s Weapons of Mass Creation Fest

Watch our WMC Fest 6 Hype Video >> “The Road to WMC – Our Host’s Journey”

Spec Work: Just Say No!

Spec work is any kind of work whether it’s a final piece or initial concept that is done without the client committing to pay a fee. The designer may anticipate being paid eventually if the client likes the work. In this situation, a client usually doesn’t want to invest in a designer before seeing what they can do, and the designer must prove his or her worth before receiving compensation. For clients who are hesitant to commit to a designer, there is an appropriate way to explore the work of various designers. A more effective and ethical approach to requesting work is to ask designers to submit examples of their work from previous assignments as well as a statement of how they would approach your project.

Design Faster with Vectors on Hand | Design Tip of the Week

You’re a pro. We all know it. However, do you ever find yourself drawing the same shape over and over again? With the growing popularity of icons and simplistic, geometric illustration, it’s not uncommon for elements to be used time after time in your designs. This does not mean that we have to stay trapped in some sort of weird, repetitive dimensional hell of making that perfectly-narrow (or wide) triangle.

Adventures in Design Podcast 2015 - Ep 203: Weapons of Mass Creation Fest Speakers - Mark Brickey and Jay Fanelli

Adventures in Design Podcast – Ep 203: Weapons of Mass Creation Fest Speakers – Mark Brickey and Jay Fanelli

Tips on Drawing Symmetry | Design Tip of the Week

Tips on Drawing Symmetry I have a hard time drawing things perfectly symmetrical. I mean, really, who doesn’t? Drawing symmetry is tough! We’re not robots with mathematical precision. No worries, here are some quick tips that will surely help. One trick…

Game On! Our Favorite Game App Designs

Naturally, we all love wasting time. Procrastination is something all human beings can relate to and are notorious for. But if you are going to procrastinate, you might as well be looking at some good design while you are at…

Designer Justin Mezzell: Finding balance for creativity, family and success

Justin Mezzell is a designer living and working in Orlando, Florida. He is art director for Code School, an online learning site that helps people learn how to code. He’s also a sought-after designer and illustrator, having worked with clients like Facebook, Twitter and Google, along with magazines like Wired, Fast Company, ESPN and Fortune. He also helped make this.

Justin manages to juggle a busy work schedule with personal projects and freelance work, all while working to be a good husband and a dad to two little ones— a daily balancing act he usually seems to manage quite well. I recently spoke with him via email to find out how he’s tried to cultivate that balance in his life, how he views his commitment to professional and personal commitments and what drives him in his day-to-day work.

7 Reasons You Need to Attend Weapons of Mass Creation Fest 6

This, above all summers, is the one to head to our annual creative conference, Weapons of Mass Creation Festival. Why? Well, now that we’re in our sixth year, we feel like – more than ever – there’s something to prove. We want to tell the world that WMC Fest is indeed a movement in the making – one dedicated to providing opportunities for attendees to grow and challenge themselves at every turn. Not only are we upgrading our venue this year – but every aspect of our programming.

From Sketch to Vector Illustration Video Tutorial

Long awaited, highly anticipated.

Our newest Arsenal tutorial release is based on Go Media President William Beachy’s wildly popular blog post on our ‘Zine, From Sketch to Vector Illustration.

This is Dirty: From Sketch to Vector Illustration Video Tutorial is an intimate look into Bill’s design process.

Design by Go Media: Boss Dog Brewing Co.