Go Media Podcast – Episode 13: Interviews With Nick Disabato and Caroline Moore

In this episode, we sit down with WMC Fest Speakers Nick Disabato and Caroline Moore. We talk to Nick about his experience as an interaction designer and publisher from Chicago. And we talk to Caroline about her experience as a photographer…

Announcing the Wireframe Sound Wave Texture Pack! - http://arsenal.gomedia.us/wireframe-sound-wave-texture-pack.html

Announcing the Wireframe Sound Wave Texture Pack!

Dustin does it again! The Valleys in the Vinyl founder (who just released some cool neon textures) is back with a vengeance. After the microscopic fingerprints textures and the fractal space pack, he has yet another very unique set ready…

What’s Go Media Been Up To?

All’s well here at Go Media!

Storefront renovations are moving along swimmingly, with progress apparent every single day!

We’re counting down the moments until Weapons of Mass Creation Fest 2013! We’re busy assuring that our awesome Kickstarter backers get their handsome rewards, responding to speaker, designer, band and sponsor questions as well as collecting goodies for promotional tote bags. Last but not least we’re tying up the seemingly thousands of other loose ends that come with planning the best-fest-in-the-Midwest!

Design Tools I Can’t Live Without

Go Media Podcast – Episode 12: An Interview With Brandon Rike

In this episode, we sit down with WMC Fest Speaker Brandon Rike. We talk to him about his experience in designing music apparel and how he become one of the top designers in the field while betraying the institution. We…

A new Arsenal release: the Fractal Space texture pack - http://arsenal.gomedia.us/fractal-space-texture-pack.html

A new Arsenal release: the Fractal Space texture pack

The texture pack Hello all! Simon here today to introduce you our latest Arsenal release, the Fractal Space texture pack. It’s a set of 20 textures, created by the man behind our amazing microscopic fingerprints texture pack, Dustin Schmieding (Valleys…

How the Design Workflow is Changing

Once upon a time, there was a method of design that involved plenty of time for brainstorming and upfront big picturing planning. Designers could meet with all interested parties, puzzle over design challenges, and play with problems until they’d found a (theoretical) solution.

But that approach to design workflow has been largely relegated to the history books—some would say, for the betterment of all. As the development world has embraced the Agile process with systems like scrums and big data analytics, designers find themselves under increasing pressure to iterate quickly, rather than spending lots of time planning for project demands that are highly likely to change just a week or even a day after the plan is finally set. This sounds to many experienced designers like it’s anathema to the creative process, and it can be, if we try to adapt Agile development practices wholesale, without tweaking them to fit the design workflow or mentality.

Conversely, the many designers who do make Agile their own find it can actually be a boon for creativity, forcing them out of productivity-deadening perfectionism and keeping them on their toes as they try to meet changing constraints. How are these designers embracing the more dynamic Agile approach to workflow while still holding strong to the more static elements of the design process that keep them surefooted and on solid ground? Let’s take a look at a few key approaches from beginning to end.

Read this Book: Design Currency

Design Currency by Jenn and Ken Visocky O’Grady, A Book Review Husband and wife team Jenn and Ken Visocky O’Grady have done it again.  These successful university professors, Jenn a Professor at Cleveland State University and Ken an Associate Professor at…

Inspiration Now! 11 Ideas from Our Favorite Designers

We’ve all been there, staring at the screen: cursor blinking, artboard sadly stark white, pencil sharpened and nowhere to go. Looking around you want so badly for inspiration to jump off the screen and bite you. Sometimes, just sometimes it does – but more often than not, you have to go looking for it. Even our favorite designers, on those dark and desperate moments, have to dig deep and think out-of-the-box to seek inspiration everywhere – and today they’re here to share with us some places you might find it, too.

The Responsive Pricing System

Hi Go Media faithful! Bill here! I’m back to deliver another teaser article from my book, Drawn to Business. One of the most common questions I get from young designers who are either freelancing or starting a firm is “What should I charge for my design services?” So today we’ll cover The Responsive Pricing System, Go Media’s own system of pricing/billing. Here goes.

Top 100 Design & Inspiration Blogs: Go Media & Friends Favorites

An Eye for Design: Building An Affordable Luxury Brand

Kumar Arora is entrepreneur meets designer.

His mother, a student of all things art, and his father a scientist specializing in nano coatings for eyeglass lenses, Arora was surrounded by inspiration. Watching, observing, studying, a student of Cleveland’s Case Western Reserve University and an Economics major at the Ohio State University, it seemed as if he was destined to create something big, something of his own one day.

“Rogue Eyewear has been a project well thought out over the years but is finally coming to fruition.”

Go Media Podcast – Episode 11: An Interview With Mark Brickey from Adventures in Design

How to Create Vintage T-Shirt Designs with No Drawing Ability

Create a grindhouse-inspired background with the Microscopic Fingerprint texture set

A note from the editor Dustin is someone I’m super pumped to finally have writing for the Zine, and as an Arsenal contributor. As a designer, his countless free texture contributions to Lost and Taken, Bittbox, and his own site,…

How to Sell Design Services Like Products

A big hello to you all! I’m Lauren, Account Services Manager (a.k.a, ‘sales girl’) here at Go Media. I’m thrilled to be connected with such an amazing community and look forward to sharing my contributions.

Out of a desire for company growth and expansion, Go Media has recently shifted to a product-based system of selling design services. What does switching from being a custom service firm to a product oriented service firm look like?