Articles by Month: December 2012
Welcome back to the 5th edition of the “Go Media Guest Pinner Gallery Showcase.” If you aren’t a fan of ours on Pinterest click this link to start following what we pin. This showcase features the best pins from our Go Media Guest Pinner Gallery, so these images are the ones that you all found and shared with us. If you would like to be added to the gallery send me an email at [email protected] Happy Pinning!
5 Brand New “Packaging” Templates
The Mockup Everything team has been rockin’ and rollin’ and we’ve been churning out new templates for all you MUE users! Keep your suggestions coming by hitting us up through the Get Satisfaction Community Page (just click on the “feedback” tab in MUE) or through the Mockup Everything Contact Form.
Thanks to your suggestions, we have added 5 brand new packaging templates to showcase your designs on. These 5 new templates include a:
- Rectangular Box
- Square Box
- Shopping Bag
- Branding Layout
- Photo Card
So what are you waiting for? Login to Mockup Everything NOW to check out the new templates and start showcasing your super cool designs.
What Is Mockup Everything?
If this is the 1st time you’ve heard of Mockup Everything, it’s an easy-to-use platform for applying your graphic designs to a growing variety of print products. Creative artists, like you, can visually prototype your merchandise design and save snapshots to share with your marketplace. This is a great way to test your product’s market potential as well as explore how it might look before going through the expensive manufacturing process. Take it a step further and upgrade to the Pro version to gain access to many more product templates and the ability to mockup snapshots twice the size of the Free version.
The Mockup Everything Pro Version costs $12.00 per month after the initial 7-day FREE trial and includes access to all our templates from the apparel, print, outdoor, and technology categories. To see them for yourself, take a look at our ‘Templates’ library.
We want to hear what y’all have to say about Mockup Everything, so why not click here to take our mini-survey (it’s only 1 single, solitary question) and let us know your thoughts. Like a good friend we are here to listen and like a good teacher we are here to offer up the best design solutions you need and want.
Wish there were even more templates to choose from? Never fear! Each month for Pro users, we’ll expand our library with at least 5 new templates and some brand new categories. Keep a lookout for monthly emails to stay in-the-know. Sign up for our free newsletter!
Wondering how we decide which templates to make? The answer is YOU! Because of y’alls suggestions and requests, we have been working tirelessly to create templates that you want and need. So keep your suggestions coming!
We want to make Mockup Everything the best it can be and the only way that can happen is with input from you guys & gals. So send your template requests, suggestions or improvements our way either by emailing us at [email protected] or through our Get Satisfaction Community page where you can share your experiences with the product and send us improvements and suggestions. All you have to do is click on the “feedback” tab in Mockup Everything. We welcome any and all critiques, praise and comments on how to improve the product for users like you.
Royale’s animated, collage-style opener sets the tone for award show honoring groundbreaking films.
Film Independent considered ideas pitched by several design/animation houses before choosing Los Angeles-based Royale to create the show opener for the 2012 Spirit Awards. Of all the ideas they offered, Film Independent most liked Royale’s suggestion to create a collage of 2D and 3D elements based on some of the films being honored at the ceremony, including 50/50, Drive and The Descendents. “We were really excited about this project because we love independent film, and we know that so many great films and artists are below the radar,” says Royale’s Senior Producer Sean Sullivan.
Kyle Smith, Royale’s art director, worked closely with Film Independent’s Diana Zahn-Storey and Shawn Davis, to come up with a narrative theme that conveyed the message that independent films come from everywhere, not just Hollywood. Using Maxon’s Cinema 4D, Autodesk’s Maya and Adobe’s After Effects, they created a montage that takes viewers from New York’s East River to the beaches of Santa Monica where the ceremony is held each year. (Watch it now.)
The collage-style look harks back to show openers created for previous Spirit Awards ceremonies, Smith says. “Film Independent likes the attitude of the collage look because people sometimes poke fun at the production value of the Spirit Awards because everything isn’t paved in gold; it’s about having fun and celebrating.”
The warm lighting throughout the spot was achieved using the linear daylight system from Nick Campbell’s Light Kit, and was meant to convey the feel of that golden hour in the evening when “everything looks pretty,” Smith says.
After winning the pitch, Royale had about two months to finish the show package. The creative team often included as many as 10 people, including animator Renzo Reyes, who uses both Cinema 4D and After Effects. “I knew that people would probably change their minds about which films would be featured in different shots, so I was careful to structure my Cinema and After Effects projects so the titles could be easily swapped without having to re-render things” Reyes recalls.
With Royale’s storyboards as a reference, Reyes used C4D to create some animations that looked semi-photorealistic and others that more closely resembled sketches. Set elements in different scenes were usually created in Photoshop, and everything was comped in After Effects.
“I used Sketch and Toon a lot, and we usually got things right in a couple of tries,” he says acknowledging all the help he got from Royale designer and animator, Anthony Madlangbayan. “Anthony created all of these really nice looking cell animations and I would take those and bring them into my After Effects comps and then put them in 3D space to see how they worked.”
In keeping with the theme that independent films are made everywhere, Royale created a map of the U.S. using the names of every film that was nominated for a Spirit Award. Smith made the original map in Illustrator, and Reyes brought the Illustrator paths into Cinema 4D and brought the map to life using Extrude Nurbs.
For a scene in which rows of yellow taxis cover a New York bridge, Reyes used C4D to texture some low-quality models of taxis Royale bought online. Madlangbayan used Photoshop to enhance the quality of the low-res model of the bridge, which they also purchased. And the city, seen in the background, was generated with Nick Campbell’s City Kit.
“Anthony did all of the lens flares on this, and we’ve got that nice, orange glow on the bridge,” says Reyes. Madlangbayan also created the cartoon-like arm sticking out of the window of one of the taxis by making a cell animation in Photoshop, which he comped in After Effects.
Far from New York’s crowded streets, a bicyclist makes his way across a seaside boardwalk in another shot created by the Royale team. After originally opting for a photo-realistic bicyclist, they opted to switch gears and use Maya to create a character with a hand-drawn look using a model Reyes made in C4D. City Kit came in handy again for the buildings in the background, as well as other shots of Santa Monica. Cartoon-like rolling green hills behind the boardwalk were designed to resemble actual elements of the ceremony’s set.
The opener ends with a sweeping pullback that reveals the end of the cross-country journey, and the Spirit Award trophy atop the event site in Santa Monica. Taking advantage of FBX files, Royale was able to send camera data and geometry from Cinema 4D to Maya, so their in-house Maya artists could animate the bird on the trophy. At the same time, Reyes worked on populating the rest of the shot using C4D.
“The key to working on heavy scenes like this is to take advantage of features such as the layer browser,” he explains. “Throughout the opener, all of the elements were carefully sorted into layers to allow us to isolate certain objects so we could work faster and more efficiently.”
The line between parody, homage, and outright theft is a thin and sometime treacherous one – creatives and designers who have been in the business for some time know this and walk that tightrope with deliberation. However, despite the best efforts and precautions of some, they still take the plunge off the high-wire occasionally and get thrown to the wolves below that if given the opportunity, will shred every piece of integrity from the designer’s proverbial bones – sometimes deservedly so.
The adage of “everything comes from something” is a phrase that without fail will surface during a discussion on appropriation at one point or another; it’s an inevitable piece of the conversation that gets tossed in the ring when there is seemingly nothing left to say or fight for. It’s a half true, half cop-out remark that in some respects simultaneously embraces and forgives unoriginal concepts that typically gets blurted out under harsh scrutiny as a last ditch effort to save face for the person under the microscope. There will always be a slew of accusers and defenders quick to jump to either side of the fence, but there isn’t much middle ground on the subject and that seems to stem from ambiguity on what exactly is right or wrong.
“Imitation is the sincerest form of flattery” ordinarily is not included among the body of text within a C&D letter. There is a stark difference between inspiration and plagiarism, although the rules and boundaries can sometimes be unclear. Doing some research and finding those limits that indeed do exist can be the difference between being caught in the wrong or sitting pretty. Parodies are essentially self-explanatory and are usually safe to work with (although George Lucas’ legal team would say otherwise from what I’ve heard) but the more problematic and recurring issue is style-biting.
An artist’s style is not something that is instantly achieved, it’s something that takes years upon years of practice and experimentation to settle into. It’s the culmination of an artist’s efforts and time spent throughout their career to be afforded that benefit and privilege to being instantly recognizable. Hijacking someones personal motifs far exceeds that of simple idea theft, because you’re not just taking a design – you’re taking years of hard work away from someone for your own personal short-term gains. A fresh idea is hard to come by, but a unique style is even more difficult to forge in a sea of creatives that ironically are not all too creative sometimes. Having the same idea may be coincidence in some cases, but having the same execution is almost always deliberate and purposeful in hopes of imitating someone else more well renowned.
Fellow designer and self titled Alphastructaesthetitologist Jon Contino (he designed our WMC Fest 2012 t-shirt) recently came under a bit of fire at the popular t-shirt design community Mintees for a few of his works right on the heels of another heated debate on appropriation (which was unrelated, but it goes show how prevalent this sort of discussion is), which he defended and explained in a respectable fashion:
I haven’t actually copied ANY of these. I pick my references (whether its obvious or not) and do my interpretation of them. Depending on the audience, these interpretations will be either extremely obvious and appreciated or appear to be new. My intent is to either delight or educate. That’s also the reason I speak about these very things to students and other professionals. I think it’s a topic that needs clarifying and I try my best to use my own work as examples. There’s a clear difference between stealing and referencing classic imagery. Some people are obvious thieves, but there are those who are not and trying to make genuine statement…these people just need to vocalize it a bit more.
I’ve been the victim of plenty of straight up rips, but I’ve also seen others take inspiration from my original work. I’ll never get upset about that, but the laziness and unoriginality that goes into plain old stealing cannot be forgiven. John Contino
His work is at times directly inspired by older, historical pieces which he re-purposes and puts his own unique spin on, but the criticisms falling on him were that they were passing the point of homage design and breaching “rip” territory. Ripping is more abreast with concealing your sources (most often somewhat obscure ones), claiming the work to be your own and completely original and trying to get away with it. What Jon does is take obvious pieces from his surroundings and culture, re-imagines it in a new way that is relevant to his history and style and putting a message behind it, a statement of intent – and has no trouble with admitting it. Having respect for the past, being open about your source material and putting a fresh outlook and modern spin on something is not the same thing as outright forgery – which brings me to my next case.
AJ Dimarucot (AKA CollisionTheory) and Jimiyo found themselves in the middle of a semi-public artwork heist perpetrated by Rob Pruitt in a New York Times feature last year. Their now famous “When Pandas Attack” design, a bestseller for Threadless, was directly lifted and claimed as original by Mr. Pruitt. (the proof can be seen here). This is exactly the type of appropriation that gets people in trouble, and rightly so. There was nothing done to the piece to make it unique, there was no credit given where necessary to the original artists and then it was “justified” by him as follows:
There’s something that I want to discuss. This image [of a panda screaming, on the opposite wall] I snapped on the street about a month and a half ago. This guy was wearing a t-shirt and the panda was just screaming and it was really great. It’s mostly pictures of pandas I’ve looked at for the last 12 years, but I’ve never really seen one like this. And so there are a couple of blogs, people saying a lot of things about plagiarism, that I should be sued for stealing this image, but nobody is asking how I encountered the image…Rob Pruitt, New York Times
No matter what spin is applied to something, stealing is stealing at the end of the day. The design community is a vast one, but it’s also a relatively tight knit society and once you’re ousted as a thief of concepts and style it’s a tremendously hard road to gain trust and acceptance again.
If a design feels wrong, or you feel like you’re encroaching on someone’s aesthetic territory and stepping on toes (which are usually attached to a foot and a swift kick in the reputation), maybe it’s best to back off, mull it over and reconsider your approach. Come at the project from a different angle, contemplate alternate methods of execution, new forms and layouts. Don’t ever settle for being someone else, the moment you do is the moment you’ve lost your candor as an artist. Being inspired and galvanized is fine, but for the love of your craft, put some of you in your work and bring something to the table no one else is – even if it’s slightly divergent from your source material, at least make the effort and be able to go to sleep saying I made something today – not I copied.
For the Love of Typography
Our Typography Board on Pinterest is over 950 images and counting, so why not press that follow button?
The Typography Showcase
To everything there is a season…
(Turn! Turn! Turn! by Pete Seeger, and from Ecclesiastes 3)
It has been an incredible season for me at Go Media. When I started as Project Manager way back in February of 2008, I knew almost nothing about the graphic design and web development industry. The amount of knowledge I’ve gained from working here and learning from our team is not quantifiable and for that I am grateful. I’ve spent the last 5 years getting to know each person here and I’ve made some great friendships. During my time here I grew professionally as a project manager and I grew personally – I met my (now) husband, we became friends, started dating several months later and were married in 2010. We are now expecting our first baby in early February.
As the first woman pregnant at Go Media, I wasn’t sure how everyone would react, but the team has been wonderful opening doors for me, carrying boxes, not letting me climb those treacherous stairs more than necessary… the list goes on. With this big change, came the all important decision of how to continue working or not working here after the baby is born. Like many new mothers I have made the decision to stay home with my little guy and watch him grow. I will have my hands full I’m sure, but I also plan to grow my portrait photography business, Heather Mariano Photography.
I will miss the days of Go Media antics – Cedar Point trips, our annual day long Christmas party (this Wednesday!), random one-liners from Jeff, Dave the developer quotes, chats with Marissa & Liz, and the list just goes on and on… but I know I will be back to visit, everyone has to meet the little man!
Being a designer is a never-ending quest. Designers must constantly improve and expand their skills, as trends in design are always changing. Like any art susceptible to the whims of fashion, design reflects the tastes, values and concerns of a certain point in time, and as such it never sits still for too long.
Of course, professional work will allow the designer to hone and build their skills, but in this economy, paid work can be hard to find. That is why designers often create design samples both to give clients an idea of their style and to continue to practice their art. This practice has obvious benefits, but creating logos and websites in a vacuum has a less obvious drawback. It does not require collaboration or interpretation of ideas on the part of the designer.
One way many designers are addressing this issue is by redesigning movie posters. Designing movie posters can often more accurately show a designer’s thought process, since they have to interpret a film using only its iconic imagery or memorable lines. It forces the designer to create something that reflects their aesthetic but requires that aesthetic to be adapted to someone else’s already established creation. This is a much more realistic process than drawing a visual pun and deciding the kind of company that might like it, and it also results in a product that can be enjoyed by fans of design and fans of the film equally.
Below is a showcase of creative redesigned movie posters that illustrates just how entertaining and challenging this practice can be.
The Evil Dead
Return of the Jedi
Nosferatu, Frankenstein & The Wolfman
Fear & Loathing in Las Vegas
Have you found any creatively redesigned movie posters that deserve a mention? Please do let us know in the comments.
Alex writes for Print Express, who specialise in custom printed business cards. In his spare time he enjoys studying graphic and web design and is currently learning to code.
Photography Innovator: Ian Ruhter
Last week, one of our fans pointed us to the article on Fast Co. Create about photographer Ian Ruhter. The article featured a video showcasing Ian’s process and his incredible hand-built camera. Through some online digging I found numerous videos and articles, chronicling the photography process of Ian Ruhter. He actually built his own camera in a truck that looks similar to the ones you ran after as a kid, hoping to spend your saved lunch money on a Screwball or Choco Taco.
His handmade camera has been dubbed the largest in the world and it involves a photography process called collodion, which is a wet plate process that creates a unique look to the photographs (as you will see below) as well as the ability to develop these large scale photographic plates from any locale. This has led Ian to traverse the good ol’ US of A capturing America through his own visual lens.
The GoMediaZine was lucky enough to get to speak with Ian Ruhter about his process and what his hopes are for the future.
How did you come up with the idea for doing wet-plate photos in a truck?
As my career progressed, “technological advances” in the digital image-making process replaced the “old” way of making images and I ended up spending all of my time in front of a computer editing code rather than capturing life. I began to lose all connection to the search for the most important component of the photographic art. This all changed when I began working with the wet plate collodion process. The silver used in this 19th Century process reflects light in a way that no other film can.
How did you learn about the collodion process and what drew you to this method of photography?
I was searching for the old film that I had once loved. I realized that it was no longer available. When I found the collodion process I realized I would be able to make my own film and no one would be able to take that away from me again.
I know you said in the video “silver & light” that what draws you to the collodion process is that you get to use your hands, are/were there other artistic mediums that you also practice?
When I started in photography I was shooting with black-and-white film. I learned to develop the film and make prints using my hands.
What draws you to photography as a medium?
As a child, I had a hard time communicating my thoughts and feelings to the world. My dyslexia left me feeling like I didn’t have a voice. I was treated differently than other kids. The moment I found photography I found the missing piece I was looking for my whole life. This was the moment I began sharing my feelings with the world.
In your portraiture, what do you hope to capture within the person being photographed?
In my portraiture I tried to tell a story about the subject I’m Photographing. Sometimes I do this through a series of photos. One example of this is the homeless man I photographed in Los Angeles. The series starts out with the photograph of the LA River. The LA River shows the geographic location of where this man is from. The bridges are used to link his story to another person’s. In this photograph there is a shopping cart in the right hand corner. Then in next photo a man is shown with a shopping cart. The last photo is an up close portrait of him. This photo allows the viewer to become more intimately connected to the subject. The idea behind the series is you look at something from a distance and you slowly become drawn in closer and closer until you meet the person face-to-face.
I know you are travelling around taking photos throughout the US, what are some of your favorite stops so far and why?
Los Angeles is my favorite so far because it took me 2 years to build the camera truck. I was living in LA at the time walking around picking out locations to photograph. I didn’t even know if the camera truck would work.
What stops are you hoping to make in the future?
As of now I’m focusing on the south. I would like to go to New Mexico, Texas and Louisiana. I have a few leads for good stories out that way. With the winter months coming we want to go where it is warmer.
What do you see for the future of your photography adventures?
I would like to keep pushing myself to create better works of art.
Do you ever step in front of the camera?
The silver in my project gained so much attention that magazine and TV networks wanted to come out and take my photo and tell my story. This has been quite an interesting experience.
Who are some of your favorite artists?
Leonardo da Vinci, Chuck Close, Richard Avedon, Carlton Watkins, Robert Frank to name a few. These are the books I have laying out on my coffee table today.
Where do you draw inspiration from?
I draw my inspiration from my dreams and the dreams of others.
What are some of your favorite images that you’ve captured?
I’m really attached to the LA skyline photo. To tell you the truth I like them all, each image is a part of me.
Interested in Joining
If you are new to the Flickr Pool Showcase, check out the instructions below for how to sign up.
- Login to your Flickr Account (sign up if you don’t have one)
- Join the Go Media User Showcase Group (only group members can contribute)
- Upload your designs to your own profile
- Click on your newly uploaded designs then click the button “send to group” above your image and choose the Go Media group.
The December Showcase
This episode answers questions that you guys sent to us in comments here on the Zine, on Facebook and over Twitter.
Listen to the Podcast
Go Media Quick Tip: Under Promise and Over Deliver
- Know what it is you can actually deliver.
- Hold back the desire to make crazy promises just to get a project.
- Hand-off between sales person and the designer is critical.
- Review proofs with the sales person before presenting.
What’s Go Media Been Up To?
- On the Map – Event recap with Chris Comella.
- Arsenal – Black Friday and Cyber Monday sales.
- Jeff and Jenny recently spoke about Crowd Funding and Social Media at Bad Girl Ventures and the Shaker Heights Launch House.
- “Brand Positioning and Advocacy Process” work book for designers by Jackie Bebenroth coming out next year.
- Bill attended a “Goldman Sachs 10,000 Businesses” event and met Warren Buffett.
- Bill transitions from being a designer.
- Another update on the storefront renovation.
- Do clients get in the way of good design?
- How do you deal with criticism when working with clients? – Jessie Ng
- How you guys develop Creative Briefs? – @josephnicklo
- How do you differentiate yourself in an ever homogenizing world of digital design and communication? – Stefek Andrzej
- What are the pros and cons of being a Jack of All Trades vs. having a specialization? – Raji Purcell
- How do you price your services? – Michael Greeves, Benedikt Hoffman and Anthony Gargasz
- Go Media Arsenal
- Vintage Letterpress Textures – Jeff’s favorite Arsenal texture right now.
- A Designer’s Guide to Pricing – Bill’s column about how to charge for your services.
- The Commoditization of Design and a Good Customer Experience – Podcast Episode #2 where we had a more indepth of how to set yourself apart when Design becomes a Commodity.
- On The Map (OTM)
- Go Media Twitter
Interested in sponsoring the Go Media podcast, either episodically or exclusively? Well, hit us up at [email protected] if you are interested in advertising your business.
What Do You Think?
We want to hear what you think about the latest episode of our podcast and what topics you would like to see covered in upcoming episodes. Comment below with your suggestions.
Have you heard about the South Florida designer who creates award-winning digital art with the use of just one finger?
It’s not like he chooses to do this. A neuromuscular disease he’s had since childhood has stolen away most of his muscle function.
Today, at age 24, that one finger is the only moving part AJ Brockman has left to create with. Is he feeling sorry for himself? No way. That finger is his moneymaker. His claim to fame. His secret weapon!
If this sounds like something out of a movie, well… it could be, soon.
A nonprofit filmmaking Group called No White Flags hopes to make a feature-length documentary about AJ Brockman, his unique digital painting technique, and the extraordinary success he’s found living his dream. AJ’s story (working title: “Differently Abled”) would be the first of many No White Flags film productions about highly accomplished people who refuse to surrender to their limitations.
And here’s the thing: you can help make this movie. Check out the crowdsourcing site Indiegogo.com to see a clip about AJ and read about No White Flags’ fundraising effort. They’re offering some nice perks for various contribution levels, including a special offer for designers—compliments of a very familiar name. (Hint: it starts with “Jeff” and ends with “Finley.”)
As you will soon discover, AJ Brockman is a guy in a hurry. You would be, too, if you had Spinal Muscular Atrophy breathing down your neck. The Indiegogo campaign ends January 1, so act now to help bring a fellow designer’s inspiring story to the big screen.
See AJ’s artwork, go to his site: SingleHandedStudio.com.
And You Say Print Is Dead!
For years, we’ve heard people say “print is dead” and “it’s all about the web,” but as far as we can tell, print design isn’t going anywhere. From business cards to postcards, from invitations to menus, print design is far from dead, it’s alive and thriving. Just check out the showcase below if you don’t believe us.
Black Friday/Cyber Monday Deals
We have been crazy busy here at Go Media. Last week, as many of us were stuffing our faces with turkey and mashed taters, the Arsenal team was gearing up for our Black Friday/Cyber Monday sales. We have to give a HUGE thank you to all of our fans out there for showing up and snagging our special deals on vector packs & mockup templates, as well as, a 31% discount on any other product on the Arsenal. You guys totally ROCK OUR SOCKS!
On The Map
This month also marked the anniversary of On The Map (OTM) and in honor of this accomplishment, we held our 2nd annual screening party. Thank you to everyone for coming out to the Go Media Headquarters. It was so wonderful to meet so many of our fans in the flesh, y’all are an attractive bunch!
If you aren’t a local Clevelander or just couldn’t make it out to the event, then you have to check out the videos featuring the hottest businesses in Cleveland, handpicked by the Go Media team! I know many of us are already making plans to eat some tasty treats at places like Luna Bakery & Le Petit Triangle, gobbling up the best sushi in town at Ginko, slurping up the best coffee in Cleveland at Rising Star Coffee Roasters, buying some beautiful handmade furniture at Reincarnation, being a bookworm at Visible Voice Books, marveling at the art of Rose Iron Works Blacksmith Shop, and for the adventurous spirit in all of us, checking out the sexy motorcycles of Cleveland Cyclewerks.
Want to Contribute to the Zine?
- Have an interesting design story to tell?
- Want to be featured on the GoMediaZine?
- Well, then contact the GoMediaZine manager, Marissa Mele at [email protected] for more info.
What The Team Has Been Up To
- Interviewing for Jr. Designers and Project Managers
- Sketches for a new welding helmet design for Lincoln Electric
- Helping and promoting the Arsenal’s Black Friday and Cyber Monday deals
- Branding for one of the nation’s largest music festivals
- Typography illustrations for a Scout Book for Earnest Machines
- Logo for a new high tech apparel company (something like UnderArmor)
- Writing songs for a new band I’m in (no name yet, but we’re pop punk)
- Still breakdancing, I participated in the Born 2 Battle event and danced quite a bit
- Reviewing applications for Jr. Designers and Project Managers
- Conducting phone interviews for both positions
- Coordinating and participating in 2nd round of interviews for both positions
- Content population for a large client website project that will be launching soon
- Preparation for our On the Map 2012 event, the evening was a great time!
- Wrote articles for the GoMediaZine:
- What’s Go Media Been Up To? – October 2012,
- New To Cleveland: A Guide to (Re)Discovering the City,
- Mockup Your Designs on 5 New Outdoor Templates,
- 50+ Inspiring Poster Designs,
- 50+ Inspiring Packaging Designs,
- Trap the Woodland Creatures Vector Pack (Freebie Inside), and
- Episode 3: The Role of a Designer
- Finding cool articles, images, and videos for the Go Media Facebook Page, the Go Media Arsenal Facebook Page, the Go Media Twitter Account, and the Go Media Pinterest Page.
- Started the Go Media Instagram account (why not follow us?)
- Managing and contributing to the GoMediaZine.
- Assisted with the release of an Arsenal product: Woodland Creatures Vector Pack.
- Reading articles and ebooks on Social Media Marketing and the book “Trust Agents“.
- Curating the Flickr Pool and published the November 2012 – Flickr Pool Showcase on the zine.
- Curating the Go Media Guest Pinner Board on Pinterest and published the 3rd Showcase on the zine.
- Assisted with and managed the creation of 5 Packaging/Stationary Templates for Mockup Everything (keep a lookout for them at the end of November).
- Responded to customer inquiries, requests, and suggestions for Mockup Everything through the Get Satisfaction Community page.
- Organized the On The Map screening party.
Developing the new Croes Oliva Group website. http://cog.gomediahost.com/
- Wrapped up WordPress development on a new client redesign. Should be launching soon.
- Continued with the development of the new Prooflab sales site, including the introduction of the “Go Media Switcher”
- Began designing the new Arsenal email template, which will accompany the launch of the redesign.
- Go Media Podcast episode #3 was released earlier in the month. Was a lot of fun and brought in some new challenges. We brought in 4 guests this time, which caused me some stress, since our studio is still a bit limited. But, we made do with what we had and put out another great episode. Looking forward to Episode #4.
- Trying to get into illustration. Really loving the Wacom tablet. Never tried to draw seriously before, so it’s been a fun experiment. Hopefully, I can start applying it to projects outside of personal whims.
- Prepping for the Black Friday + Cyber Monday Super Deals event on the Arsenal. Thanks everyone who supported us, it wouldn’t have been a success without you!
- Touching base with the CS Cart development team, who’s working hard to put the finishing touches on the back end of the new Arsenal v3. We’ve had some delays, but we hope to push it live early in 2013.
- Working with artists Steve Knerem and Heather Sakai on some new products for the Arsenal. The image below is a sneak peak of a new Dust & Particle texture pack — what do you think?
- Growing the Extended Family network of complimentary service providers
- Streamlining internal systems
- Interviewing Project Manager and sales candidates
- Churning out proposals
- Working with incubators like Bad Girl Ventures, Launchouse and Bizdom
- On The Map
- I have been working on my Growth plan, Attending Goldman Sachs 10,000 Small Business Courses
- Helping interview and hire our new Project Manager and Jr. Level Designer
- Wrapping up branding project for The Village
- Assisting Jenny with sales
- Small items related to storefront renovation (on hold now till spring)